MODIFIERS. Modifiers are an advanced feature of Photodex’s Proshow Producer (PSP). Their use is typically attributed to something for a master PSP user. However, that is not necessarily the case. Actually, simple modifiers require minimal PSP knowledge to use them. This tutorial was first posted on the ProShow Enthusiasts Forum back on 27 Nov 2009
Photodex’s documentation of modifiers is lacking. Effectively, modifiers are described at a top level. However, aside from an example or two, nothing in the modifiers manual provides any effective guidance to the potential user on how to use them. While Photodex describes modifiers as limited in what they can do, they have the potential to save some slideshow builder’s a considerable amount of time and effort (especially if they’re building an effect for use as a style in a later show). What I’ll present here is a quick example that you can easily expand upon for even more practical uses.
Knowledge of masks and keyframes is crucial to the effective use of modifiers.
MASKS. A common use of a mask is to constrain an image to a certain size. This allows you to zoom and/or pan an image within the confines of that mask while not using any additional screen space. An example of why you might want to use this feature is when you want to fade one image away to reveal another. However, if the two photos are different sizes, the fade from one to the other can appear disconcerting. Also, you may only want part of one image to appear (as in the case of a landscape image masked to appear as a portrait image). There are various reasons why you would want to mask an image. Understanding masks is crucial to effectively using PSP.
An image that has been masked cannot directly use PSPs outline and shadow features. That is because the outline and shadow are typically clipped away by the mask. Instead, you have to build the outline or a shadow.
KEYFRAMES. Keyframes help you control the movement or appearance of an image/layer. Knowing keyframes is also crucial to take advantage of the power of PSP.
EXAMPLE DESCRIPTION. I’ll provide a relatively simple and practical example that demonstrates the use of modifers, masks, and keyframes. This tutorial will create a masked image with an outline. The mask layer changes position and size during the slidetime. The other 2 layers will follow the position and zoom of the mask layer. Those other two layers will only contain the default two keyframes.
This example assumes you have a working knowledge of PSP. Exact steps on how you use/access a particular feature is not presented. I’m assuming a transition time of 2s on either side of the slide.
Initial Setup
• First, put your portrait image onto the slide. Scaling: Fill Frame; Zoom: 30%
– This is a typical setting for a 2:3 aspect image (many digital camera sensors have a 1.5 aspect).
• Set the slide time to 5 seconds.
• Double click on the slide to open the Slide Options Dialog
• Next, add a solid white gradient layer. Resolution: 800 x 1200.
– I often use a gradient instead of a solid color layer because I may want to use multiple colors later. If you start out with solid color layer and then later find out you need colors for some reason (i.e., need a gradient layer), you will have to add a new layer and then duplicate keyframes and their locations/rotation/zoom/etc, and/or modifiers etc … it can result in lots of work!). [Update: I’ll have to give a little tutorial on this, but there’s a way to convert solid color layers to gradients or even to image layers! Neat. But, it’s outside the scope of this tutorial.]
– White allows use as an intensity (grayscale) or alpha (transparency) mask interchangeably.
• Put this as layer 1. Zoom: 30%, Scale: Fill Frame
– Note that this makes the image and the mask have the same scale. Zoom following works best between layers that are scaled similarly. Dissimilarly scaled layers that use zoom following may result in unexpected/unwanted results (but it could be interesting!). In this case, the two layers (the portrait image and the image mask layer) are sized approximately the same.
Now, let’s start setting up the positioning. In this case, the image layer will follow wherever the mask goes.
Select the gradient layer
• Now, select the Effects tab and click on the Motion Effects tab (v4); you don’t have to do this in version 5+.
• Add keyframes.
– Right click on the time line (the section where the timeline numbers are or the yellow bar). In the resulting dialog select “ Insert Multiple”
– Put 5 into the resulting dialog and hit OK.
• Set the time for each keyframe. Remember, this tutorial assumes a 2 second transition on either side of the 5 second slide.
KF1: 0s; KF2: 2.01s; KF3: 3.5s; KF4: 4s; KF5: 5s; KF6: 5.5s; KF7: 9s
• Set the position for each keyframe:
– kf1:-20,20; kf2: -20,20; kf3: -20,5; kf4: 20, -20; kf5: 0,30; kf6: 0,0; kf7: 50,50
• Set the Zoom for each keyframe
– kf1: 0,0; kf2: 50,50; kf3: 0,20; kf4: 40,0; kf5: 20,20; kf6: 90,90; kf7: 0,0.
Select layer 2 (image layer).
• Right click on pan-x box.
Select Add Modifier.
Apply to: All Keyframes;
Type of action to [+] Add to Modifier;
Variable Amount Based On: Pan X.
From: Layer 1.
Multiply By: 1.00.
Select OK
• Pan-Y box.
Select Add Modifier.
Apply to: All Keyframes;
Type of action to [+] Add to Modifier;
Variable Amount Based On: Pan Y.
From: Layer 1.
Multiply By: 1.00.
Select OK
• Zoom-X box.
Add modifier.
Variable Amount Based On: Zoom-X;
From: Layer 1;
Multiplied By: 1;
Add an action.
Set Type of Action to
[-] Subtract from Modifier;
Constant Amount: 100.• Zoom-Y box.
Add modifier.
Variable Amount Based On: Zoom-Y;
From: Layer 1;
Multiplied By: 1;
Add an action.
Set Type of Action to
[-] Subtract from Modifier;
Constant Amount: 100.
• Set Zoom-X and Zoom-Y values of each Layer 2 keyframe to Layer 1’s largest zoom value: 901, 2, 3
SET layer 1 as a grayscale mask.
– Layer 1 (gradient) and layer 2 (image) are now a mask set.
– Layer 1 is the masking layer and Layer 2 is the masked layer.
Add a border layer.
• Add a gradient layer.
• Give it a size of 800,1200 (again, this is for a 3:2 aspect image; use 900×1200 for a 4:3 image. This layer should be the same size as layer 1 for border purposes. I could have duplicated layer 1 and obtained all of that layers settings but that’s not the purpose of this tutorial).
• Set the color to white.
• Set the size “fill frame,”
• Set the zoom to 91% (1% larger than the largest zoom of layer 1).5
• Move this layer to the lowest layer, layer 3.
Add modifiers (apply to all keyframes) to layer 3
• Pan-X. Variable Amount Based On: Pan X; From: Layer 1.
• Pan-Y. Variable Amount Based On: Pan Y; From: Layer 1.
• Zoom-X. Variable Amount Based On: Zoom-X; From: Layer 1. Type of action: [-] Subtract from modifier; Constant Amount: 100.
• Zoom-Y. Variable Amount Based On: Zoom-X; From: Layer 1. Type of action: [-] Subtract from modifier; Constant Amount: 100.
• Go to Effects|Adjustment Effects. Set Blur to 40.
Note that this layer and layer 2 only have the default number of keyframes.
Play the slide and see what happens! Next, change the layer 1 settings of the pans and zooms and see what you get when you play the slide.
NOTES
1. If the layer 1 maximum zoom is changed from 90 to some other value, you need to change the maximum zoom of the other layers that depend upon it for their zoom to the same value (if you want to zoom amounts to be the same). That is, if the largest zoom of layer 1 is 110, then set the zoom of the dependent layers to 110).
2. If the value of the maximum zoom is over 200 the dependent layers may not zoom down to zero the same as the master layer.
3. Zoom actions … when you follow the zoom of another layer, you’re using a value that appears to be interpreted as percent of a percent in the referencing/following layers’ zoom (unexpected zoom values are possible if you don’t provide a correction value). Adding the -100 action after the zoom reference to the master layer seems to create a correction that works well for most zoom values below a maximum zoom of 200 in the master/reference layer.
4. Do not enter a rotation amount for any of these layers. For some reason, a rotation breaks the zoom “fix” I’ve discovered that enables a zoom follow.
5. Size changes in Different Axis notes. Since the horizontal and vertical aspects of a show may have considerably different proportions, you can get the appearance of large differences in size. Since Photodex uses percent to change size, a 50% size in one direction may result in a larger or smaller actual size change in the other direction with the same 50% size change. So, if you want a size change that looks the same in each direction, you need to adjust it by the show’s aspect. For instance, if you want to change the X-Axis size from 90% to 91%, that represents a 1/90*100 = 1.11% increase. So, the corresponding Y-Axis change by the screen aspect. So, the increase would be 1.11(9/16) = 0.625%. That change would then be 90 + (90*0.625/100) = 90 + 0.56 = 90.56. So, a change from 90% to 91% in the horizontal requires a 90.56% setting for the vertical to keep the same effective width change.
As you can see, if you work with it, this example is rather simple. It consists of only 3 layers (a mask layer, an image layer, and a border layer). But, what I’ve provided is information that can easily be expanded to other layers or sets of layers. (NOTE: if you want to have a layer follow another layers’ location but be beside it, you can add an action of -1 that multiplies the pan-x value … so a pan-x of 20 becomes a pan-x of -20 for the referencing layer). So, if you decide to change the location and/or zoom of the master / referenced layer, that’s essentially the ONLY layer you may need to change! It’s not appropriate for all situations. But where it does, it can save you time and effort.
Good Luck!